I would even play them too.
More about the FPS Idea:
More about the Music JRPG Idea:
I didn't elaborate on the Arena's gameplay because to be honest i'm not sure if it would function better as a FFA or as a team/objective based shooter, or if it could work at all. I just wanted cool names: the game.
ANIMATED IN SOURCE FILMMAKER BY ME
BOMMY/BOMBI MODEL BY PY-BUN // twitter.com/py_bun
Thank you to all creators of the many SFM Workshop assets used in this video. It's not really possible to condense them all into credits due to how many are reuploaded from other sources (gmod).
Tasque Manager Model by Tofu
Midi Keyboard by Pte Jack
Rabbit by Pipann
Big Band by RiRiLoLoArts1
Music used is mostly just stuff from the games talked about. The Big Band fight music was made by me, it's basically an improvised version of 'Landing of Yuri Gagarin ( brvid.net/video/video-t5DEr8zrsn4.html )"
Ending song was also by me, which is an improvised version of 'The Good Life'.
(full version of my outro: brvid.net/video/video-6a_9HQW1VmY.html )
If you're curious, i've tried to make the FPS idea in UE4 before. I built the aforementioned 3 lane map, some rudimentary movement, and a weapon that launched bombs a-la the loose cannon. I lost the files to this last october during a computer re-build, and since this video is more performative than it is practical I didn't really want to try and remake it again. Maybe things will change and i'll try to make games myself one day, but that's not really how I balance my plate right now. Thx 4 watch.
If you want to make any of these ideas, I'm 100% cool with it. If you want to bounce ideas or get feedback, my dms are open on Twitter and my email is firstname.lastname@example.org - pop me a concept credit and we're Gucci.
26 Set 2021