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Counter-Strike 2: Moving Beyond Tick Rate 

Valve
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Tick rate no longer matters for moving, shooting, or throwing.
Sub-tick updates are the heart of Counter-Strike 2. Previously, the server only evaluated the world in discrete time intervals (called ticks). Thanks to Counter-Strike 2’s sub-tick update architecture, servers know the exact instant that motion starts, a shot is fired, or a ‘nade is thrown.
As a result, regardless of tick rate, your moving and shooting will be equally responsive and your grenades will always land the same way.

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21 Mar 2023

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Comentários : 9 431   
CallMeCharlie04
CallMeCharlie04 2 meses atrás
Community: We need 128 tick rate Valve: How about NO tick rate
Mr Catman
Mr Catman 2 meses atrás
Community: It feels too smooth, bring back tickrate
William Mullinax
William Mullinax 2 meses atrás
​@Mr Catman the tick rate master race
JGsource
JGsource 2 meses atrás
how is this even possible? What is this dark magic sdadasdasd
Tuhnu.
Tuhnu. 2 meses atrás
@Mr Catman fr. This is bound to happen. Some people are never happy with anything💀
VØID
VØID 2 meses atrás
Valve developers not using Dark mode while coding is a completely other level of crazy
Sam
Sam 2 meses atrás
It's probably not valve developers but just some stock footage
SignalFlowers
SignalFlowers 2 meses atrás
Giga Chad
Abhishek Hamal
Abhishek Hamal 2 meses atrás
One gets tired of dark mode too. Especially in high light areas trying to focus on a dark mode is very painful.
Kippykip
Kippykip 2 meses atrás
Lmao if you don't use the 2003 Office colour scheme when coding, get outta here
Kreavita
Kreavita 2 meses atrás
@Sam unlikely, you can read cs go source 2 on one of the programs in the task bar at 0:40, and also there is csgo branded stuff on the table
Nevernamed
Nevernamed 2 meses atrás
I don't play Counter Strike, but it's really positive and encouraging to see Valve producing things of high quality, and knowing that a lot of people are going to enjoy it.
Jack Hall
Jack Hall 2 meses atrás
I’d hope so lol they haven’t done much but rake in cash the last few years
PHF The Ebon Idiot
PHF The Ebon Idiot 2 meses atrás
did they actually make this one? or just outsource it again?
Am I a troll?
Am I a troll? 2 meses atrás
@PHF The Ebon Idiot It's not outsource, it's Source 2
Sunset4Semaphores
Sunset4Semaphores 2 meses atrás
Team Fortress 2
doitluhlikeimleftoffbad&bouje
Is this pc only?
TimeBucks
TimeBucks 2 meses atrás
Valve always making amazing pieces of art
Rakhi Mukherjee
Rakhi Mukherjee 2 meses atrás
Nice video
Zaid Khan
Zaid Khan 2 meses atrás
Thumbs up
Vicky Thakur
Vicky Thakur 2 meses atrás
nice
Sanjay Chanda
Sanjay Chanda 2 meses atrás
Hai
zulqarnain haider
zulqarnain haider 2 meses atrás
THUMBS UP
SectionEight
SectionEight 2 meses atrás
Sub-tick updates are actually a pretty huge game changer. Could you imagine seeing this in more FPS games? It would literally make online fps games feel drastically more smoother to play than they have ever been in the past. Sub-tick updates would be to the FPS genre what Rollback netcode was for the Fighting Game genre!
Tim Szabo
Tim Szabo 2 meses atrás
you funny
Sammysapphire
Sammysapphire 2 meses atrás
You're exaggerating so much. Sub tick updates are great for responsiveness but ticks actually impacting your gameplay was rare. It doesn't change the net code much at all and laggy people will still be laggy. High tick servers were already beyond the point of ticks mattering in real gameplay. It was only low tick servers that had poor gameplay.
Over- Clock
Over- Clock 2 meses atrás
@Sammysapphire There are plenty of games that use clientside hit detection and jank to try and even reach a tick rate worth a crap, many if not ALL games will be improved from the rare 'got me through a corner' to like i said games that have to eat a lot of tick rate so they can have bigger maps or something like planetside 2. It can be as big as rollback in a few good cases.
SectionEight
SectionEight 2 meses atrás
@Over- Clock Oh God, Planetside 2 would definitely benefit from it immensely. I love the game to death but the tick rate can take a nosedive when there's too much going on at once sometimes. Lol
Cactus Man
Cactus Man 2 meses atrás
Havent FPS games had actual rollback for well over a decade? Its the reason people with crazy ping jitter around when the movement prediction wasn't accurate to what they actually input instead of just standing still until their packets come through right? All this update does is (from my read of it anyway) is timestamp each action that happens in a tick and then ON-tick it re-runs that sequence of events chronologically instead of evaluating them all at once. I cant imagine this having any noticeable change in feel at all (unless its horribly bad for whatever reason). FPS games dont have the same glaring synchronization issues that fighting games have, this is really just for the most minute discrepancies in competitive environments, its not like this is suddenly making them actually playable like rollback is for a lot of fighting games.
xPreame
xPreame 2 meses atrás
I feel so lucky that I just started playing a year ago and then the community immediately gets this big an update
prav
prav 2 meses atrás
You are indeed lucky, some people have been waiting for source 2 since 2018 or earlier
DaCringe
DaCringe 2 meses atrás
@prav or 2015
Guy
Guy 2 meses atrás
(this is a bot by the way)
DaCringe
DaCringe 2 meses atrás
@Guy yea)
DesPedGame
DesPedGame 2 meses atrás
Valve is like that father who goes to buy milk and comes back 15 years later with the milk factory and offers you to live in his mansion
Memor22
Memor22 2 meses atrás
the good ending
NawAkz38
NawAkz38 2 meses atrás
​@Memor22 yes not always the good ending 😅
OneSaltyBruh
OneSaltyBruh 2 meses atrás
Not with tf2
_ redline
_ redline 2 meses atrás
@OneSaltyBruh nobody cares about tf2
Tom nook
Tom nook 2 meses atrás
@_ redline you'd be wrong
Lowan
Lowan 2 meses atrás
All these FPS games and yet Counter-Strike still stood the test of time. Valve never misses.
Gewel ✔
Gewel ✔ 2 meses atrás
Now we need Team Fortress 2 2
I love Jeff Hardy
I love Jeff Hardy 2 meses atrás
@Gewel ✔ EXACTLY!
aliendoggy
aliendoggy 2 meses atrás
did valve make cs?
Frog
Frog 2 meses atrás
@aliendoggy yes
NordicRain
NordicRain 2 meses atrás
Artifact
Kedo
Kedo 2 meses atrás
Valve proved again why they are never forgettable for the gaming world. They make us wait for years but at the end it's totally worth it
Nuts from Berserk
Nuts from Berserk 2 meses atrás
Hmm, weird to see a verified person with so little likes. Usually they'd abuse their checkmark to steal comments, get more exposure and scam people.
Sypitz
Sypitz 2 meses atrás
@Nuts from Berserk that’s only if they bring up tf2
Steve Manzano
Steve Manzano 2 meses atrás
A game that simply refuses to die.
de
de 2 meses atrás
i still fire up 1.6 sometimes lol
cosmosofinfinity
cosmosofinfinity 2 meses atrás
Well apparently we have been in Counter-strike 1 this whole time, and will no longer be updating iterations of Counter-strike 1
The Dude
The Dude 2 meses atrás
Csgo not refuses die, die refuses csgo
microman
microman 2 meses atrás
tf2:
ٰ
ٰ 2 meses atrás
@de Same, also many people in Eastern Europe still play CS 1.6 daily
JulliaStark
JulliaStark 2 meses atrás
I would love to see a graphical showcase of what this new engine is capable of.
Awesome!
Awesome! 2 meses atrás
Half Life Alyx
poyito asado <:
poyito asado <: 2 meses atrás
I agree with "Awesome!" Half life alyx is valve technical showcase of their source 2 engine
Owen Stockwell
Owen Stockwell 2 meses atrás
Begone bot
poyito asado <:
poyito asado <: 2 meses atrás
@Owen Stockwell omg what just happened when I liked his comment he didin't have that picture 😮😮😮😮😮
AB CREATION
AB CREATION 2 meses atrás
Love the careful focus on mechanics and slight visual upgrades, but otherwise sticking with the winning formula
Pink ocean
Pink ocean 2 meses atrás
Valve rarely does something, but when they do, it's bound to be special.
NSKURT
NSKURT 2 meses atrás
like the Half-Life 3 right ? :D
M05HI
M05HI 2 meses atrás
Are you sure Valve done this? HPE made CSGO
Snaaake BBeater
Snaaake BBeater 2 meses atrás
like rareware
HardwareLag
HardwareLag 2 meses atrás
Artifact comes to mind
Timmy Nyao
Timmy Nyao 2 meses atrás
Ребята они сделали конфетку.
Moshugaani
Moshugaani 2 meses atrás
This is going to be revolutionary, if it works as advertised. This is the kind of next-gen level tech advancements that I want to see beyond just updating graphics.
Calvin T
Calvin T 2 meses atrás
Valve has been on the forefront of always carefully crafting the experience for the players. Love to see this old classic being revamped. Hope there will be a left 4 dead 3 in the works sooooon!
Big Timbo
Big Timbo 2 meses atrás
would be really cool to get a technical perspective on this and have a dev explain how the code for this works, so intriguing
Augusto Souza
Augusto Souza 2 meses atrás
I love how everybody was just dreaming about 128 tick servers but they came up with a totally new way to solve the problem. Props to devs on this one!
IqweoR
IqweoR 2 meses atrás
We will see in the game, but the hopes are high
GamingPot
GamingPot 2 meses atrás
So no 128 tick rate? We still gonna have 64 with the new update + their new implementation?
Patrik Holmberg
Patrik Holmberg 2 meses atrás
@GamingPot did you even watch the video?
Claus Berecci
Claus Berecci 2 meses atrás
@GamingPot xdxd
Diego Gonzalez
Diego Gonzalez 2 meses atrás
I never played Counter Strike but I know I've seen it ever since I was little and I know how beloved the game is to this day, knowing Valve just shadowdropped a sequel and I got to live to see that is an honor in itself and seeing the mechanics they're bringing to the table? I'm definitely gonna be dropping some money on this one.
Skaynne
Skaynne 2 meses atrás
Not sequel. Just a massive port/update.
Jules Hancock
Jules Hancock 21 dia atrás
Luckily its free lol 😂
This is America
This is America 2 meses atrás
A very interesting detail that I wanted to have is the triggering of weapons, like: If you pull a weapon for the first time, the character triggers it, but next time you don't need to because the character has already performed this action. It would be much more realistic and interesting.
Jonah Kluger
Jonah Kluger 2 meses atrás
I cannot wait to see how this works on laggy servers. But besides that concern, this is honestly a masterpiece. It completely blows my mind. Valve always hit it big when they take a swing. I wish they would swing more often.
Killerbear02
Killerbear02 2 meses atrás
I dont know how this works but i'm a web developer and there is a simililar problem and a solution called web socket. Instead of constantly requesting updates (ticks) there is an always open connection and updates get send if they happen. This makes responsiveness much faster and is even less demanding on the connection. If valve is doing something similar then the game experience could be better on server with bad connections.
Maxim9575
Maxim9575 2 meses atrás
​@Killerbear02​lmao, web-developer. You working with top-level abstraction of network in js. All online games work on the socket model because for online games important know what changed from last moment. I don't know online games which work with network by open-close connection model, this is worst thing what you can do with online game. Model that based on tickrates it's the same socket model, but it does request to data from client every "1 / . So when you shooting, server based on tickrates saving your data before tickrate and then when tickrate occurs, it sends data to server. They haven't revealed what means sub-tickrate, but based on their words the conception is same as the game works without tickrate.
cmaxz
cmaxz Mês atrás
​​@Killerbear02eb socket is entirely different from sockets being used in games. Yes it does use your typical TCP/UDP fashion but formatted differently, often proprietary. This video kinda misleading because there's no such thing called "sub-tick" in a discrete calculator famously called computer. It still uses 64 ticks. My best guess is that it uses timestamps between ticks, send it to the server, and then the server guesses and validates what happened during the single tick.
cmaxz
cmaxz Mês atrás
​@Maxim9575this. Depends on the game engine, Valve's solution is to use tickeate.
unsospiro
unsospiro 2 meses atrás
I think it needs more changes on weapons. Anything about weapons can really change the gameplay. Like shooting sounds, inspecting, getting weapon (animations) etc.
FYATE
FYATE 2 meses atrás
this is the most I've ever seen a game get so much support from its community actually crazy
Ramble Roodle
Ramble Roodle 2 meses atrás
bf2042 also got this much hype too.. just saying
darty
darty 2 meses atrás
​@Ramble Roodle But Dice has a bad track record.
HIDARI
HIDARI 2 meses atrás
@Ramble Roodle compares Valve that always appeared to evolve with Electronic Arts?
Piotr Teter
Piotr Teter 2 meses atrás
@HIDARI Lol, Valve is one of the most Respected and community focused companies
Walt V
Walt V 2 meses atrás
I think tf2 could use this too! Sometimes your shots (specially with sniper and heavy ) hit around corners ( infamous heavy’s corner bullets) or snipers shooting at air and somehow hitting a headshot.
Siafu
Siafu 2 meses atrás
you can fix that by creating a word.exe and put some scripts in it
EvanEvan
EvanEvan 2 meses atrás
Like thats ever gonna happen
Tice Nits
Tice Nits 2 meses atrás
The reason a sniper can shoot the air from an observer's point of view is because from the snipers point of view on his home computer he actually landed the headshot, so the server favors the shooter. I don't quite understand how sub tick rate is going to address this, because you can't make all players have equal latency. If you're playing 1v1 from the USA versus a guy in China there's going to be some delay, from his point of view he successfully juked your crosshairs and made it around the corner, but from your point of view you landed the shot. So how does the server decide if he dies or not?
RoboRyan
RoboRyan 2 meses atrás
@EvanEvan i read that with shrek's voice from some reason-
Mamish Demamish
Mamish Demamish 2 meses atrás
That's more of a lag compensation effect. If you're playing against someone who has much higher ping, you can safely be around a corner on your screen, and still die because when your opponent's shot was registered by the server, you were still away from the corner on their screen. And if that sounds unfair, consider that if your opponent had low ping, they probably still would have shot you in the exact same way from their client's perspective, just a little bit sooner from your perspective, so it doesn't really change the outcome. Without that compensation, i.e. if the server always used your current position for shots without any 'rewind' to compensate other clients, high-ping players would have to lead their shots to counter the latency, which is just impossible. tl;dr It's a mechanic that has to exist to make the game fair regardless of your ping. The game would be enormously biased towards low-ping players without it.
Chris
Chris 2 meses atrás
Whoa....not something I would ever expect a company to put out for a promo, but damn. With CS that is crazy important and I'm pumped. Keep it up Valve
Saúl Snow
Saúl Snow 2 meses atrás
Estaría genial que les pusieran accesorios a las armas pero que no afectasen a la jugabilidad ni al manejo de las mismas y que fuesen solo un componente estético como una skin por ejemplo. Imagínate una mp5 con empuñadura mira laser, mira modificada, cañón modificado, culata, etc... pero que fuese exactamente igual que una mp5 normal solo que mucho más bonita de ver. Eso también añadiría otro nivel a la economía del juego en la compra y venta de skins.
Jeralikin
Jeralikin 2 meses atrás
Summary: Shots 1-5: Clearly missed. Shots 6-9: Missed due to recoil (bad spray control). Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses. Shot 12: Likely didn't actually fire because Hiko was already dead.
Jasper Carmack
Jasper Carmack 2 meses atrás
It's great that they've got the tick rate sorted. I hope one day they focus on fixing the severe audio latency though, as it's become more and more pronounced with each engine version/iteration they've produced since about 2006. I would've imagined audio would be the second most crucial element to reflexive response in gaming directly after visual. I'm guessing it's to do with dedicating less resources to processing audio and focusing on visual in order to provide the fastest visual response time. It was still surprising to see the latency present in this video though.
A plant
A plant Mês atrás
I noticed you made this comment two weeks ago, so you might know by now but audio has been rebalanced as well.
Jasper Carmack
Jasper Carmack Mês atrás
@A plant Ah right - what exactly have they done as far as rebalancing? I don't play but I'm always keen to hear when someone has taken sound latency seriously.
Luka Vukovic
Luka Vukovic 2 meses atrás
Valve doing Valve things, making us wait for years but then delivering what we all wanted and waited for
Podróżnik
Podróżnik 2 meses atrás
to be honest its nothing exciting.. many years of waiting and game will be the same lmao. only some shadows and better smokes. sad as fuck
Deliveredmean42
Deliveredmean42 2 meses atrás
@Podróżnik Well and Source 2, so expected better maps, models and modes/mods from it. Given that they did mention they are still doing Hammer 2 stuff for us to try in the previous video.
WafelixRox
WafelixRox 2 meses atrás
@Podróżnik ssssshhhhh let the fanboys have some fun while they still can..whales being whales, it's not going to change for better in any future..
uwua
uwua 2 meses atrás
@Podróżnik What did you except? Rainbow six counterstrike 2? Of course it is mostly the same
Delta ID
Delta ID 2 meses atrás
it's always when Valve actually working something and it's always gonna be good
Ivan
Ivan 2 meses atrás
Honestly this is a huge thing not just for CS but for gaming in general.
Backup
Backup 2 meses atrás
The tick rate is already insane but those smoke physics just blew my mind. Damn you Valve, you frustrate me and amaze me at the same time with all your wacky decision making.
Johann Duarte
Johann Duarte 2 meses atrás
Os objetos do cenário como caixas madeiras etc... poderiam ser destruídos com as granadas, o cenário poderiam ser todo quebrado com os tiros granadas enfim, isso iria deixar o jogo mais satisfatório.
kaboomtoon
kaboomtoon 2 meses atrás
i like how this just establishes that Valve is only known for radio silence, then drops the biggest banger out of nowhere
megamoondude01
megamoondude01 2 meses atrás
like how they leave team fortress 2 with 0 updates for nearly 5 years then announce an actual update-sized update that's coming around this summer
kaboomtoon
kaboomtoon 2 meses atrás
@megamoondude01 holiday-sized update*
kaboomtoon
kaboomtoon 2 meses atrás
@megamoondude01 but that blog did just come out of nowhere, and now workshop creators are pumping out content like machines
Overposting
Overposting 2 meses atrás
@megamoondude01 sadly the update won't be nothing special
NorthernLaw
NorthernLaw 2 meses atrás
Just like Rockstar Games
_The_Spy_
_The_Spy_ 2 meses atrás
I hope that some of these "insane mechanics" like this will come into TF2 someday. As if we ever going to have another major update...
M3xYs
M3xYs 2 meses atrás
Now a feedback about the agents skin: the agents should be divided in their sub categories in maps: if you want to use agent Ava you should be able only where FBI agents operate,if you want D squadron SAS he should be available only where SAS operates,and same with terorits,it will be much better
OUmSKILLS
OUmSKILLS 2 meses atrás
I'm curious as to why this was never implemented before if it seems so simple. Need someone to explain how exactly this works and what the drawbacks are.
Chuck
Chuck 2 meses atrás
It does suck that it's basically the same game with some updates, however, it's still nice to see that things are changing. I think new guns and maps are needed though.
狼人创业
狼人创业 2 meses atrás
建议添加战队系统,这样就可以战队和战队之间小比赛,因为人一旦加入战队就有了归属感,游玩体验也会提升很多~
Dillmen101
Dillmen101 2 meses atrás
I’m not even a counter strike fan but I’m excited about anything valve talks about
dile
dile 2 meses atrás
THE ONLY REAL FPS SHOOTER! ALL OTHERS ARE COPIES
SirCat07
SirCat07 2 meses atrás
@dile but tf2 🥺
Trafficon
Trafficon 2 meses atrás
@SirCat07 valve cant compete with itself)
Soap Eater
Soap Eater 2 meses atrás
no one tell dile there were shooters before counter strike
SYMBOLS?
SYMBOLS? 2 meses atrás
same
kilbo
kilbo 2 meses atrás
PLEASE bring back warmup and halftime global voice chat! That was the best feature in the game and you will have the best game ever for sure :D
COCK
COCK 2 meses atrás
what about the halloween masks 🥲
Claes Lanng
Claes Lanng 2 meses atrás
i don't need 9 russian to yell, 4 is already enough...
Putu Tunik
Putu Tunik 2 meses atrás
​@Claes Lanng why not? the more the merrier isn't it? :v
dirtysprite isgood
dirtysprite isgood 2 meses atrás
this means so much to me. I grew up playing cs and css and importing my own skins into css and playing with like pokeball gernades and badass custom gun skins and knives and surf rpg servers and gungame servers on 1.6 where you just hold mouse 1 and can basically spray your way to a win and just and just having so much fun. My cousin bought me the orange box and gave me a bunch of games he had codes for for free. My steam account is 15 years old and fast forward to me putting in 5k hours into csgo and having so many memories and learning how to be a leader by being an igl for teams it taught me so much and it taught me to think ahead improved my reflexes and hand eye coordination and work ethic and the value of practicing and watching recordings and correcting bad habits and it taught me just alot of stuff in general and im so happy and grateful this day has come. Thank you so much for everything. Cs is the best
LiamXSC
LiamXSC Mês atrás
you really can never go wrong with valve
咕噜
咕噜 Mês atrás
ALWAYS GO WRONG WITH THEM NO ALYX DISKS
SamuraiVader
SamuraiVader 2 meses atrás
That's awesome. I hope something like this happens for TF2
odd land lad
odd land lad 2 meses atrás
I’m still waiting
Iminumst
Iminumst 2 meses atrás
As a fellow TF2 fan... Might wanna keep your hopes down.
fish
fish 2 meses atrás
​@Iminumst no keep your hopes high but expectations low
Chris Bickhaus
Chris Bickhaus 2 meses atrás
Will have to wait for TF3…good luck
HEAVEN AND HELLO
HEAVEN AND HELLO 2 meses atrás
Tf2 is too much of a timeless masterpiece, so we won’t need tf3 until technology is absolutely nothing like right now.
Brian
Brian 2 meses atrás
Honestly this looks amazing, source 2 should definitely fill in the cracks of counter strike.
o k
o k 2 meses atrás
Not just a game changer, its change for the whole fps industry! Insane
No Meds TV
No Meds TV 2 meses atrás
? it has a bit better graphics, 128 tick which is the standard for an fps and they changed the smokes. What is "game changing" in here?
s Sallas
s Sallas 2 meses atrás
​@Elvis Depresley did you even watch the vid ? This is not 128 tick
DirtyLazlo
DirtyLazlo 2 meses atrás
@No Meds TV what’s game changing here is they ditched the 128 tick and gone for real time feedback. No delays (so they say) so whatever actions you do is instant.
Kjfjfjwialalfnrkwo2848
Kjfjfjwialalfnrkwo2848 2 meses atrás
This literally changes nothing. A new game release to replace the old version. Calm down.
Jamil Gonzaga
Jamil Gonzaga 2 meses atrás
@No Meds TV Valorant player detected
Tokila
Tokila 2 meses atrás
I'm ready to go back playing again, because you seem to have actually made a game great again!
Iminumst
Iminumst 2 meses atrás
My understanding of this, is that servers still operate game logic on a tick rate, but on the client side when you input it won't wait for your next client tick to send your input to the server, but instead will send your input instantly with a sub-tick timestamp to tell the server. They can use that information to do some really precise calculation, like if you and your target trade shots at the same tick, it can look at the tick time stamp to see who fired first. And it could potentially even do the same thing with movement through interpolation. This isn't like going to resolve laggy connections or anything. But I'm still proud that Valve is trying their best to deliver peak gaming experience.
Zino
Zino 2 meses atrás
Good explanation, I was confused at first but understand it now
XlulZ
XlulZ 2 meses atrás
yes yes, everyone watched the video you know
Naazfesn shopping
Naazfesn shopping 2 meses atrás
It completely blows my mind.I never played Counter Strike but i want to play it.because this one looks great.
Phillip Andersen
Phillip Andersen 2 meses atrás
very nice! more satisfying reload animations would make the gunplay even better.
Ikannuna Plays
Ikannuna Plays 2 meses atrás
With the newer game engines available Valve still sets the bar with their Source engine, and in the past three days they set it even higher than before
Forasago
Forasago 2 meses atrás
0:48 PLAYER SHADOW ON THE GROUND!!!! This is huge. No more shadow disadvantages as long as you're paying attention. You can check if your shadow shows or not by just looking down in the moment, you don't need to load up a map and place a bot just to check individual positions any more.
imaginsharky
imaginsharky 2 meses atrás
finally, i will know if that CT can see me when i'm on mini :)
M00D
M00D 2 meses atrás
Bro its 2023 there are shadows in games chill tf out g
Cklodar
Cklodar 2 meses atrás
Damn. Props to you for noticing that!
Степан Одуха
Shadow is quite fucked up tho. The barrel`s shadow on the ground and scope`s shadow on the hand didn`t match the angle, and even further - look at barrel`s shadow, when reloading it just bounces in random directions
V7 Gaming
V7 Gaming 2 meses atrás
Exactly, came looking for this comment lmao
SKYN1K
SKYN1K 2 meses atrás
The update is great. Played the beta, and it's fun!
Cobra
Cobra 2 meses atrás
Valve is amazing as usual! Nice video!
Jnite
Jnite 2 meses atrás
The server knows where you are at all times. It knows this because it knows where you aren't. By subtracting where you are from where you aren't, or where you aren't from where you are (whichever is greater), it obtains a difference, or deviation. The netcode subsystem uses deviations to generate corrective commands to drive your player character from a position where you weren't to a position where you are, and arriving at a position where you weren't, you now are. Consequently, the position where you are, is now the position where you weren't, and it follows that the position where you were, is now the position where you are.
Maichencaf
Maichencaf 2 meses atrás
Прям гора с плеч, я так этого ждал, мне всё понравилось, хочу уже поскорее поиграть в неё
Keksimus Maximus
Keksimus Maximus 2 meses atrás
Возьмешь у меня?
Luftmysza
Luftmysza 2 meses atrás
It's a good thing I haven't played the previous installments, because this one looks great.
uurban_
uurban_ 2 meses atrás
Valve is like a Ninja, they are sneaky and quiet but when they strike, they strike hard
Marvin Van Loon
Marvin Van Loon 2 meses atrás
20+ years and can't tell you how good it feels to see Tick Rate thing of the past!
Tomáš P
Tomáš P 2 meses atrás
This means servers can run lower tick rate because simulation is more costly. This also means cheats can manipulate time within the space of a tick, adding negative acceleration to make running shot more accurate or extra ~half tick response time.
PM 2.0
PM 2.0 2 meses atrás
Hello, Valve ! Thank you ! What are you make this game a lot, but of course we will try and appreciate your efforts. Good luck to you !
Marios Mariou
Marios Mariou 2 meses atrás
Also, as a former dedicated server owner, I would like to know how many resources (CPU power) will a sub-tick server eats, I bet it will be huge with all this information processing and maximum player slot will be less than the same server as 64 or 128 tick.
Antraxo
Antraxo 2 meses atrás
The servers knows where you are at all times. It knows this because it knows where you aren't, by subtracting where you are, from where you're not, or where you aren't, from where you were, whichever is greater, it obtains a difference, or deviation. The tick rate sub-system uses deviations to generate corrective commands to get you from a position where you are, to a position where you aren't, and arriving at a position where you weren't, to where you are now.
Null One
Null One 2 meses atrás
Damn I didn't know Valve programs their games by Aperture Science logic
jgabt
jgabt 2 meses atrás
what
Invaliput
Invaliput 2 meses atrás
@Null One Valve IS Apature Science. I own a steam deck and who knows how much neurotoxin is in there
StabbyDaddy
StabbyDaddy 2 meses atrás
Love this
Alan Alizadeh
Alan Alizadeh 2 meses atrás
Valve is the Daniel Day Lewis of video game development. Looks great, source 2 is impressive
VinuShioN
VinuShioN 2 meses atrás
Finally, I can now stop shooting the enemy's head to avoid saying " *HOW WAS THAT NOT A HEADSHOT?!* ", thank you Valve
Zombl337
Zombl337 22 dias atrás
this is the best thing in CS2 alongside the smoke and graphics updates and map updates
DjWizardshark
DjWizardshark 2 meses atrás
Downloading the Counter Strike beta back in the day is one of my most fond memories. Ille be 32 tomorrow
adrian blade
adrian blade 2 meses atrás
One of the first shooter video game I've played. Looks better then ever. How I'd relish the day it comes to mobile phones.
Unlostv
Unlostv 2 meses atrás
Impressive technology!
Burak Başdüzen
Burak Başdüzen 2 meses atrás
update olarak çıkar umarım yeni oyun diye çıkarmazlar
Yiğit ÖNER
Yiğit ÖNER 2 meses atrás
unlost the unbeaten
Enes Ekici
Enes Ekici 2 meses atrás
Mr.lightt
Mr.lightt 2 meses atrás
Naber abi
Metin
Metin 2 meses atrás
Artık csgo geçersin abi ?
Sabedoria Cortes
Sabedoria Cortes 2 meses atrás
"As nuvens vêm flutuando em minha vida, não mais para carregar chuva ou trazer tempestade, mas para adicionar cor ao meu céu do entardecer." Rabindranath Tagore
Jor Cap
Jor Cap 2 meses atrás
I thought OG game devs would be dead but theres still hope! You are setting an example for ALL! Just look at the reaction and views within 24 hours!
zamardii12
zamardii12 2 meses atrás
Anyone else notice the explosion made the smoke cloud disappear @ 1:00 and shooting through it cleared smoke too @ 0:59?
Alex Lahoy
Alex Lahoy 2 meses atrás
This tick rate would be game changing for players’ experiences in BR games.
One Two
One Two 2 meses atrás
BR gaming is dead
Eclipse538
Eclipse538 2 meses atrás
It would be nice to get a hardcore mode where weapon switching and all that didn’t help in anyway
Xander Niles
Xander Niles 2 meses atrás
Faster response times between the shots was always a priority. Now with this feature, hopefully people will stop complaining about their shots not landing on their targets.
Yashma_
Yashma_ 2 meses atrás
and now they can understand they have skill issue
Omen09
Omen09 2 meses atrás
tick rate is one thing, ping is the other tho
Vinícius Schadeck
Vinícius Schadeck 2 meses atrás
keep hacks blames back to surface LOL
Swifty Moschi
Swifty Moschi 2 meses atrás
@Yashma_ so true
AdamHartGaming
AdamHartGaming 2 meses atrás
As someone who has never played counter strike I wonder what it’s gonna be like to dive into this 😂
burningphoneix
burningphoneix 2 meses atrás
It's gonna be a bit difficult since so many people have years of map knowledge and muscle memory built up but just take a gun and shoot shit, it's fun just to jump around and shoot in the game
Vinnicius Rosa
Vinnicius Rosa 2 meses atrás
I think it uses an independent thread that capture the mouse click and some gameplay booleans. This threat sends the data (sub ticks info) to the server that stores it. All data are compared and adjusted to be syncronize to all players. So... frame by frame for all ip? This is crazy... This is just my imagination....
Jestoreo The first
Jestoreo The first 2 meses atrás
Ah yes a sequel to a game that was perfect we really needed this
Don Percent
Don Percent 2 meses atrás
Perfect for cheating kids and their cheating sponsored "pros" 😆
zzyx xyzz
zzyx xyzz 2 meses atrás
I hope there'll be a promo item in TF2 for getting the game early. (love me them weapon reskins and hats)
odd land lad
odd land lad 2 meses atrás
Maybe even an update
Nick Morgan
Nick Morgan 2 meses atrás
Very excited for this game. Looks awesome!
Y1tsGhouл
Y1tsGhouл 2 meses atrás
The fact that frag grenade and shooting through smoke clears it offers so much strats
Genocidal Owl
Genocidal Owl 2 meses atrás
spraying smokes gonna be so disgusting now i pray for nuke outside lurkers
FX
FX 2 meses atrás
never mind, they do exactly as I suggested lmao
Big Nuts
Big Nuts 2 meses atrás
@FX the smoke does fill back up after shooting you can see it in their smoke video on overpass
Ionut Catalin
Ionut Catalin 2 meses atrás
@Big Nuts does smoke physics work the same in real life ?
coadjuvant
coadjuvant 2 meses atrás
And here I am still playing 1.6 and loving it
DJ_Edyo
DJ_Edyo 2 meses atrás
I do hope there is more to this than some shiny new graphical and slight meta changes to this game, if id like to see a new CS, id like to see it with a load ton of real agressive updates & changes to it, while keeping the mapping somewhat similar, you know, see CS gameplay and physics evolve to a whole new level. SO yeah, Valve needs to do more like most recent games from this past century. ex: add actual world interactions/procedural destruction & a wider selection of weapons/mod for them. Cause, lets be honest, Counter-Strike is due for a real new formula upgrade and im afraid that Source 2 itself is might not cut it by itself.
King
King 2 meses atrás
Feels like a safety brief before playing laser tag
Karim Alsaid
Karim Alsaid 2 meses atrás
Good job, personally for me, im only coming back to csgo if valve will finally add intrusive anti cheat.
GM_Fan
GM_Fan Mês atrás
I just got cs 1 anthology like 2 days ago on dvd😂 i am exited for summer 2023 for this and the tf2 update! Keep on the good work!
Ashutosh Suryavanshi
Ashutosh Suryavanshi 2 meses atrás
Agent 47 explaining different cs2 features is soooo calming. So hyped for this
Guardian Valor
Guardian Valor 2 meses atrás
Is that really David Bateson?
Ashutosh Suryavanshi
Ashutosh Suryavanshi 2 meses atrás
@Guardian Valor I think so, not sure, he does really sound like him
Trezno Presto
Trezno Presto 2 meses atrás
After reading this, you made him sound like David Bateson I guess 47 already infiltrated Valve
RolloRollyRolla
RolloRollyRolla 2 meses atrás
Lmao😂😂😂
GreedAndSelfishness
GreedAndSelfishness 2 meses atrás
Lol thats not same voice actor. Not even close.
ChubbyDino
ChubbyDino 2 meses atrás
Valve took CS to a WHOLE new level...well done
BananappIeboy
BananappIeboy Mês atrás
Verified, but no likes or replies...
Dimensional
Dimensional 2 meses atrás
I would love to know how this works under the hood while still maintaining a server authoritative model for a multiplayer game that is played at an esports level
Petrol_Forever
Petrol_Forever 2 meses atrás
Looks like I'm heading back to CS again after so many years...thanks Valve!
Ričards Nesters
Ričards Nesters 2 meses atrás
Holly shit I was expecting 128 tick upgrade but instead they just made it UNLIMITED TICK. Honestly im surprised. Good job valve
ExTrem
ExTrem 2 meses atrás
Only those 2 make my heart go pound: Valve and Rockstar.
Ramanand
Ramanand 2 meses atrás
I even love the UI they're using to showcase these changes. I wish they implement this in the game.
CapoFantasma97
CapoFantasma97 2 meses atrás
I think it's a given. The UI clearly seems remade specifically to be implemented, they wouln't have bothered to showcase it as gameplay otherwise.
Rejlock Armstrong
Rejlock Armstrong 2 meses atrás
ui look like cross fire, isn't it?
Kacpa2
Kacpa2 2 meses atrás
I only dont like the ui ingame, Centered HP and Ammo counters and those cards, seems distracting.
Sarsour
Sarsour 2 meses atrás
@Kacpa2 It looks distracting at first because its new and you're not used to it. When it sinks into your second nature, you wouldn't want it any other way.
ZK
ZK 2 meses atrás
@Kacpa2 csgo has so many commands you will most likely be able to mess around with them
Dariyush Karanjia
Dariyush Karanjia 2 meses atrás
As a person who has only played Valorant... thinking of trying CS 2 out! Looks fun😊
Some Guy
Some Guy 2 meses atrás
I like how nobody seems to notice the card ace counter for eliminations in the center bottom
griddo
griddo 2 meses atrás
i noticed :)
Dogman15
Dogman15 2 meses atrás
Isn't that a current feature?
Putu Tunik
Putu Tunik 2 meses atrás
​@Dogman15 only in val, i don't see any of it in csgo
Hōtarō Oreki
Hōtarō Oreki 2 meses atrás
@Putu Tunik in CSGO it's the skulls near ammo count.
DangerMEGA.
DangerMEGA. 2 meses atrás
Dear developers!I think that it is necessary to make medals in honor of this, which will be received by all players who have downloaded cs go back to sourse 1
SLAMFAM
SLAMFAM 20 dias atrás
Please don't remove accessibility options from the game, it seems your newest cs2 update removes a lot of what made the game accessible for people with disabilities, hope you revert those changes.
0xGRIDRUNR
0xGRIDRUNR 2 meses atrás
i wonder if this means that your input delay is now limited by your fps or if they have an entirely new system of reading inputs that immediately sends those inputs to the game if it is the latter, I wonder how on earth it works
Sonic Power!
Sonic Power! 2 meses atrás
"What you see is what you get." my enemy with 732 ping:
Fattymicfatfat
Fattymicfatfat 2 meses atrás
Boys, this is not only good solid news for counter strike, but with source 2 and valve pretty much putting this into test phase after half life alex, there is now a slim chance we may see the mystical half life 3 because they had always moved forward once they make huge strides in tech.
Kakad00
Kakad00 2 meses atrás
Community: "We want 128 tick" Valve after years of no resposnse: "How about we do you one better?"
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